Basic Games:
These games are ideal for the younger players, particularly
birthday parties, special powers can be given to the Birthday boy or girl (or
even Mum and Dad!).
Each player receives a personalised score card at the end of the session showing
all your game stats.

Solo Basic:
A free-for-all game (all against all)
Players roam the arena shooting everybody in sight! The more people you tag, the
more points you get! Players Gain 100 points for tagging an opponent, and do not
lose any points for being tagged.
Recommended for Parties and Beginners!

Team Basic:
Players are split into teams, we can have up to 4 teams!
In a team game your team is shown by the pack lights, each team has a different
colour (Yellow, Green, Red, and Blue) Players Gain 100 points for tagging an
opponent, but do not lose any points for being tagged. The team with the most
points wins!
Recommended for Parties and Beginners!

Advanced Games:
These games are designed with players that have played a few times or more in
mind. Once you get the hang of things your going to want to try some of these
advanced games! These are just brief descriptions. Your marshal will explain the
game in full if you have not played before.

Capture the flag Junior:
You and your team must defend your base/flag while attacking the enemies flag,
there are two teams (Red & Blue) to capture the enemy flag go to their base and
shoot their GEM for 3 points, you must then escape with the flag and take it to
the return point to score 10 points, you also gain 1 point for shooting an enemy
player. When you get shot you must return to your base within 20 seconds to
re-spawn.

Capture the flag Senior:
You and your team must defend your base/flag while attacking the enemies flag,
there are two teams (Red & Blue) to capture the enemy flag go to their base and
shoot their GEM, you must then escape with the flag and take it to the return
point to score a flag capture. In this version of CTF you only gain a point for
a successful capture, you gain no points for anything else. When you get shot
you must return to your base within 20 seconds to re-spawn.

VIP:
There can be up to 4 teams with this game, each team has a VIP which they must
protect while attempting to assassinate the oppositions VIP player, each player
picks a class such as heavy weapons, sniper or scout before the game, which will
give them a power up for the entire duration of the game. If your VIP looses all
their energy they will lose 1000 points, so protect the VIP with your life!

Battlefield:
In this game each GEM is a capture node, your team will gain 5 points every 5
seconds for each GEM that your team can capture and defend. Each GEM will also
give a power up, so each of the bases has its own advantage depending on your
teams strategy. to capture a base for your team simply shoot it and it will
change to your teams colour and start gaining points!

Bulldog:
This game is "British Bulldog". At the start of the game there will be one
player chosen at random who will be the beginning bulldog player. Bulldog
players packs are shown as RED, and non bulldog players are shown as GREEN. The
RED players are the hunters, and the GREEN players are the hiders, basically
green players have to hide and not get shot by red players. If a green gets shot
by a red player, you join the hunting team and your pack changes to RED, the aim
of the game is to be the last survivor. The last survivor of each round gets
1000 points, and the teams automatically switch. (the last survivor becomes the
new bulldog for the new round) and all the hunters become the hunted!

Tag-IT:
This game is a mix between solo basic, and bulldog.
basically there is 1 player who chosen at random will be RED, everybody else is
BLUE If you are RED you are IT, you lose 50 points every 5 seconds, so what you
must do is tag another player. They will then become IT and change to RED, you
will then change back to BLUE as you are no longer IT. You must score as many
points as possible the same as a solo basic game, while also trying to avoid
becoming red as you don't want to lose precious points!

Defector:
Defector is advanced colour game, there can be up to 4 colours.
In this game GEMs are set as different colours, When you shoot a GEM you change
to its colour. (If you are BLUE and you shoot a RED GEM, you change to RED)
Basically what you must do is score as many points for yourself as possible, how
you do this is up to you. One of the sneaky ways to score is to stand in a group
of your colour, and shoot a GEM nearby to change colour and tag them all in the
back!
Awesome fun!

Virus:
Virus is pretty similar to bulldog. At the start of the game there will be one
player chosen at random who will be the beginning infected player. Infected
players packs are shown as RED, and human players are shown as GREEN. The RED
players are the hunters, and the GREEN players are the hiders, basically green
players have to hide and not get shot by red players. If you get shot by an
infected player, you become infected and join the hunting team and your pack
changes to RED, the aim of the game is to be the last survivor. The last
survivor of each round gets 1000 points, and the teams automatically switch.
(the last survivor becomes the new virus infected player for the new round)
With this game there is one twist: There is an available anti-virus serum which
you can purchase from GREEN gems, they cost a few credits, but when you get the
serum you become un-infected and become GREEN once again - use it at just the
right time and you might just win the round!

Stealth:
Stealth is exactly the same as a solo basic, except all of the Arena lighting
effects are turned OFF, and all your packs are given the invisibility power for
the duration of the game. (the pack lights are off, but still flash when you get
shot) You must score as many points for yourself, while being stealthy so no-one
can see or hear where you are. (its not pitch black, just much darker than a
normal game) Be weary of walls :)

Borg Pairs:
Players are borged in pairs (Packs 1+2, 3+4, 5+6, 7+8 etc...)
Basically this means that you share all powers, deactivation, life loss, and
ammo usage. for example, player 1 shoots a GEM and gets rapid fire: both players
1 & 2 will receive the power, but then they use all their ammo and both
deactivate for 20 seconds! Be careful! you loose points for deactivating - so
you don't want this to happen often!

Borg Triplets:
Players are borged in three's (Packs 1+2+3, 4+5+6, 7+8+9 etc...)
Basically this means that you share all powers, deactivation, life loss, and
ammo usage. For example, player 1 shoots a GEM and gets rapid fire: both players
1 & 2 will receive the power, but then they use all their ammo and both
deactivate for 20 seconds! Be careful! you loose points for deactivating - so
you don't want this to happen often!

Borg Quads:
Players are borged in three's (Packs 1+2+3+4, 5+6+7+8, 9+10+11+12 etc...)
Basically this means that you share all powers, deactivation, life loss, and
ammo usage. for example, player 1 shoots a GEM and gets rapid fire: both players
1 & 2 will receive the power, but then they use all their ammo and both
deactivate for 20 seconds! Be careful! you loose points for deactivating - so
you don't want this to happen often!

Solo Blasters (Solo Advanced):
A free-for-all game (all against all)
Players roam the arena shooting everybody in sight! The more people you tag, the
more points you get! Players Gain 100 points for tagging an opponent, and lose
25 points for being tagged, so you must be careful with how many times you get
shot!

Team Blasters (Team Advanced):
Players are split into teams, we can have up to 4 teams
In a team game your team is shown by the pack lights, each team has a different
colour (yellow, Green, Red, and Blue) Players Gain 100 points for tagging an
opponent, and lose 25 points for being tagged, so you must be careful with how
many times you get shot!
The team with the most points wins!




